Note: This is a work in progress and will be formatting errors. Read more about the project on the home page.
the number of button
the number of field
the number of card
the number of bkgnd
the number of window
The number
property returns the number of a button, field, card, background, or window. (You cannot set
a number.) The number of a button or field determines whether it’s on top of other buttons and fields within the same layer (background or card) that contains it. Card objects are always on top of background objects.
To change the number of a button or field, select it and choose Send Farther and Bring Closer from the Objects menu, or change its partNumber
property.
The number of a window reflects its front to back order (similar to the number of a button or field). You can change a window's number by bringing it to the front (for example, by clicking it or by using the show
command), or by covering it with other windows.
The number of a card is its position within a stack. The number of a background is the order in which the background was created. To change the number of a card or background, you must use the sort command or cut cards and paste them into different positions within the stack.
the number of bkgnd button "Prev"
the number of card field id 90
the number of this card
the number of this background
if the number of this card = 1 then ...
on nameDemo
answer "The number of bkgnd field “Demo Script” is:" && ¬
the number of bkgnd field "Demo Script" & return & return & ¬
"The number of this card is:" && ¬
the number of this card & return & return & ¬
"The total number of cards in the stack is:" && ¬
the number of cards & return & return & ¬
"The number of this background is:" && ¬
the number of this bkgnd
end nameDemo
card
] button id posInteger
[of card
]
[card
] button text
[of card
] -- name
[card
] button posInteger
[of card
]ordinal
[card
] button
[of card
]
bkgnd
button id posInteger
[of card
]bkgnd button text
[of card
] -- namebkgnd button posInteger
[of card
]ordinal bkgnd button
[of card
]
For example:card button id 3894
card button "Return"
card button 1
first card button
bkgnd button 2 of card 2
last bkgnd button
When used inside a button script:me
When a button receives a message:[the] target
A button can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.card
field id posInteger
[of card
]card field text
[of card
] -- namecard field posInteger
[of card
]ordinal card field
[of card
]
[bkgnd
] field id posInteger
[of card
]
[bkgnd
] field text
[of card
] -- name
[bkgnd
] field posInteger
[of card
]ordinal
[bkgnd
] field
[of card
]card field id 3894
card field "My Notes"
card field 1
first card field
background field 3 of card 1
When used inside a field script in HyperTalk:me
When a field receives a message:[the] target
recent card
back
forth
card id posInteger
[of bkgnd
]card text
[of bkgnd
] -- namecard posInteger
[of bkgnd
] -- numberordinal card
[of bkgnd
]position card
[of bkgnd
]ordinal
marked cardposition marked cardmarked card posIntegercard id 3894
card "Index"
card 1 of background 1
prev card
previous card of this background
next card
this card
first card
last card
middle card
any card
first marked card
last marked card
next marked card
previous marked card
marked card 1
marked card (the number of marked cards)
When used inside a card script in HyperTalk:me
When a card receives a message:[the] target
See also: button
and field
bkgnd id posInteger
bkgnd text -- name
bkgnd posInteger -- number
ordinal bkgnd
position bkgnd
bkgnd id 3894
bkgnd "Index"
bkgnd 1
prev bkgnd
previous bkgnd
next bkgnd
this bkgnd
first bkgnd
last bkgnd
middle bkgnd
any bkgnd
From within a background script, the term me
refers to that background.
When a background receives a the message [the] target,
that message is referring to the background.
See also: card
card window
tool window
window "tools"
pattern window
window "Patterns"
scroll window
window "scroll"
[the] message [window]
[the] message [box]
[the] msg [window]
[the] msg [box]
window "message"
message watcher
window "message watcher"
variable watcher
window "variable watcher"
window "Home"
window "Readymade Buttons"
-- if longWindowTitles is true:
window "My HD:Home"
window 6
window ID 21403082
Note: If a window containing a stack is inactive, you can set only its location
and visible
properties.
Important: External windows can’t be substituted for the window
placeholder (see the externalWindow
placeHolder).
Properties
Version 0.7b1 (March 24, 2022)