Note: This is a work in progress and will be formatting errors. Read more about the project on the home page.
set
[the
] hilite of button ¬ to trueOrFalse
The hilite
property returns or sets whether a button is highlighted (shown in inverse video). hilite
determines whether the button is selected. hilite
property is set to true
from a script, the hilite
property of each of the other buttons in the family is set to false
. hilite
.) on hiliteDemo
flashButton "bkgnd btn id 61",3
flashButton "bkgnd btn id 57",3
flashButton "bkgnd btn id 58",3
end hiliteDemo
on flashButton whichBtn, howManyTimes
repeat for (howManyTimes * 2)
set the hilite of whichBtn to not the hilite of whichBtn
end repeat
end flashButton
card
] button id posInteger
[of card
]
[card
] button text
[of card
] -- name
[card
] button posInteger
[of card
]ordinal
[card
] button
[of card
]
bkgnd
button id posInteger
[of card
]bkgnd button text
[of card
] -- namebkgnd button posInteger
[of card
]ordinal bkgnd button
[of card
]
For example:card button id 3894
card button "Return"
card button 1
first card button
bkgnd button 2 of card 2
last bkgnd button
When used inside a button script:me
When a button receives a message:[the] target
A button can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background. true
or false
. true
false
the hilite of bg btn "Yes"
fld "Zip" contains "95014"
the short name of this stack is "Fred"
Properties
Version 0.7b1 (March 24, 2022)