Note: This is a work in progress and many formatting issues have been fixed. Read more about the project on the home page.
The rectangle property returns or sets the rectangular coordinates of buttons, fields, cards, and windows, and it returns the coordinates of the menu bar. Setting the rectangle of a card changes the size of all the cards in a stack; setting the rectangle of the card window resizes the window, not the card.
HyperCard determines the rectangle of buttons, fields, cards, and its built-in windows relative to the top-left corner of the current card. HyperCard determines the rectangle of the card window relative to the top-left corner of the screen with the menu bar.
Note: You can’t set the rect of an inactive card window or of the menu bar.
HyperTalk Definition
An expression that identifies a button by name, number, or id, using one of the following forms:
For example:
When used inside a button script: me
When a button receives a message: [the] target
A button can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.
AppleScript Definition
An expression that identifies a button by name, number, or id, using the same forms as HyperTalk except that “background” must be used in place of “bkgnd”.
An expression that evaluates to a rectangle, in the form of four integers separated by commas (and, in AppleScript, enclosed in brackets).
Items 1 and 2 of a rectangle specify the left and top coordinates; items 3 and 4 specify the right and bottom coordinates (in pixels). For example:
An expression that identifies a field by name, number, or id using one of the following forms (in AppleScript, use “background” in place of “bkgnd”):
For example:
When used inside a field script in HyperTalk: me
When a field receives a message: [the] target
A field can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.
An expression that identifies a card by name, number, or id using one of the following forms (in AppleScript, use “background” in place of “bkgnd”):
For example:
When used inside a card script in HyperTalk: me
When a card receives a message: [the] target
See also: button and field
One of HyperCard’s built-in windows, the window containing the current stack (called the card window), or any other window containing a stack, as follows:
Note: If a window containing a stack is inactive, you can set only its location and visible properties.
Important: External windows can’t be substituted for the window placeholder (see the externalWindow placeHolder).