Note: This is a work in progress and many formatting issues have been fixed. Read more about the project on the home page.
The ID property returns the permanent ID number of any button, field, card, background, window, or menu in the current stack.
The ID of HyperCard is WILD.
The ID of a standalone application is its creator code.
All objects except stacks have IDs. You can’t change the ID number of an object, window, or menu.
If an object doesn’t have a name, HyperCard returns the ID instead.
The adjectives abbreviated, long, and short return various forms of a card’s ID. (Click Demo Script.)
HyperTalk Definition
An expression that identifies a button by name, number, or id, using one of the following forms:
For example:
When used inside a button script: me
When a button receives a message: [the] target
A button can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.
AppleScript Definition
An expression that identifies a button by name, number, or id, using the same forms as HyperTalk except that “background” must be used in place of “bkgnd”.
An expression that identifies a field by name, number, or id using one of the following forms (in AppleScript, use “background” in place of “bkgnd”):
For example:
When used inside a field script in HyperTalk: me
When a field receives a message: [the] target
A field can also be referred to as a part when you’re talking about its position among all buttons and fields within the same card or background.
One of the following:
See also: formatName
An expression that identifies a card by name, number, or id using one of the following forms (in AppleScript, use “background” in place of “bkgnd”):
For example:
When used inside a card script in HyperTalk: me
When a card receives a message: [the] target
See also: button and field
A HyperTalk expression that identifies a background by name, number, or id, using one of the following forms:
For example:
From within a background script, the term me refers to that background.
When a background receives a the message [the] target, that message is referring to the background.
See also: card
An expression that evaluates to one of the following:
For example:
One of HyperCard’s built-in windows, the window containing the current stack (called the card window), or any other window containing a stack, as follows:
Note: If a window containing a stack is inactive, you can set only its location and visible properties.
Important: External windows can’t be substituted for the window placeholder (see the externalWindow placeHolder).