Note: This is a work in progress and will be formatting errors. Read more about the project on the home page.
The memory that HyperCard can use is divided into two parts—the heap and the stack.
The available memory determines whether the user can use the Paint tools, whether HyperCard can open a stack in a new window, and other performance-related factors.
Version 0.7b1 (March 24, 2022)
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