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HyperTalk Reference
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HyperTalk and scripts

HyperTalk® is HyperCard’s script language. You use it to write English-like statements that respond to events (such as when the user clicks a button or goes to a new card).

In HyperTalk, responding to an event is called handling the event. As a scripter, you write a specific handler for each event that you want your stack to handle. A collection of handlers is called a script.

The following graphic shows a handler for the mouseUp event. It’s part of the script of card button id 1.


« Set the user level to scripting | HyperTalk Reference | What are messages? »


Version 0.7b1 (March 24, 2022)

Made with Macintosh

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HyperTalk Reference
Home » HyperTalk Reference » HyperTalk basics

Note: This is a work in progress and will be formatting errors. Read more about the project on the home page.

HyperTalk and scripts

HyperTalk® is HyperCard’s script language. You use it to write English-like statements that respond to events (such as when the user clicks a button or goes to a new card).

In HyperTalk, responding to an event is called handling the event. As a scripter, you write a specific handler for each event that you want your stack to handle. A collection of handlers is called a script.

The following graphic shows a handler for the mouseUp event. It’s part of the script of card button id 1.


« Set the user level to scripting | HyperTalk Reference | What are messages? »

Version 0.7b1 (March 24, 2022)

Made with Macintosh

Switch to Retro View